![]() ![]() Jet Rocket would serve as the inspiration for other sandbox, vehicle combat games like Battlezone (1980) and Hovertank 3D (1991). GiantBombīoth of these titles immediately inspired follow-ups and improvements on the concepts they put forth. 'Jet Rocket' was the first game to let players freely explore a 3D environment. But back before expansive games were the industry norm and the butt of online jokes, they were nothing more than a dream that early gamers lived out in their imaginations. Many players now yearn for the days when developers only churned out polished, linear story games without obsessing over endless choices. ![]() However, the term has been thrown around and slapped on to so many games that it’s become a meme in gaming communities, known as “ open-work jank.” It’s also a monumental technical achievement. The troubled launches of No Man’s Sky and Fallout: 76 are prime examples of games that lured players in with the promise of a boundless digital environment, only to deliver words that felt empty, lifeless, and buggy due to the games’ massive scale and lack of direction.īut an open-world game that’s done right can provide gamers with hundreds of hours of entertainment. This style of game has become so popular that companies have adopted it as a marketing buzzword that industry executives blurt out and shoehorn into their latest titles. The “open-world” genre is defined by two general concepts: nonlinearity (giving players the power to choose the quests they want to complete when they want to complete them) and a massive map (lots of space to roam around). And now, Ghost of Tsushimawill set you loose in a stunningly beautiful Japanese island during a 13th century war. The Witcher 3: Wild Hunt has acres upon acres of magic-imbued landscapes. Grand Theft Auto Vlets you wreak havoc across a parody of Los Angeles. Some of the best video games give you free rein over vast and enchanting virtual worlds - and players can’t get enough. ![]()
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